                                     Version 1.0
 The Rock By Mike DeSeve   (Master)                 3/5/98

There Was a Previous Level That Was Called Metal Isles 3 But It Had Errors, In This Version 
All errors have ben corrected. And I have added a Few more things. If your Version txt file 
dosn't have version 2 at the top then you have an out dated copy.

2 X 10-player multiplayer. Great Team Level Or Skirmish level.


INSTRUCTIONS:  (Gamelore)

1) Make a subdirectory: \maps.  For example, if Total Annihilation is in C:\cavedog\totala,
   then make a subdirectory, c:\cavedog\totala\maps

2) UNZIP the TheRock.zip files into c:\cavedog\totala\maps

3) You're ready to go!

4) I made this level to be even for both sides offencely and defencely. Great ladder level.

5) I combined High metal, and High Walls With New Bases  

Thanks to Annihilated.com for annihilator version 0.21

Send comments and questions to mjdeseve@metrolink.net

Great skirmish level, Player against 9 computers.

Map Discription                12 X 12 Great Team Level

Width                          384

Height                         388

Tiles in map                   3211

Wind Power                     17 per sec

Metal & Water Map              Mohos 19.2

Ram                            24 Meg.

Hint In the skirmish warroom type    * X
This will give the option of 10 players 
in skirmish mode.

For team play put odd number players are on top & Left
even on bottom & Right. And do fixed positions.
        
OTA FILE

[GlobalHeader]
	{
	missionname=12 x 12 The Rock Great Teams High Winds;
	missiondescription=12 x 12 The Rock Great Teams High Winds;
	planet=Metal;
	missionhint=hint0.txt;
	brief=ArmCampaign23;
	narration=arm23;
	glamour=arm23;
	lineofsight=0;
	mapping=0;
	tidalstrength=0;
	solarstrength=140;
	lavaworld=0;
	killmul=50;
	timemul=;
	minwindspeed=3000;
	maxwindspeed=3500;
	gravity=112;
	numplayers=2 X 10;
	size=;
	memory=24 mb;
	useonlyunits=The Rock;
	DestroyAllUnits=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=1;
	[Schema 0]